AI Insights · Timothy · October 2022
Top 5 Arcade Sports Apps on Android in Oceania, Q3 2022
Explore the performance of the top 5 arcade sports applications on the Android platform in Oceania during Q3 2022, based on data from Sensor Tower.
In Q3 2022, the top 5 arcade sports applications on the Android platform in Oceania demonstrated varied performance metrics in terms of weekly downloads, revenue, and active users. Here's a detailed look at their trends:
Basket Battle
Basket Battle, published by Supersonic Studios LTD, saw a notable increase in weekly revenue, peaking at around $40 in mid-September, before tapering to $26 by the end of the quarter. Weekly downloads initially declined from 11.8K at the start of the quarter to 1.7K in early August, then recovered slightly, reaching 3.9K by late August. Active users fluctuated but generally maintained a steady presence, starting at 17K and closing the quarter at around the same level.
Punch Guys
Punch Guys from Rollic Games experienced a sharp increase in weekly revenue, peaking at $81 in mid-August and then gradually declining to $26 by the end of September. Downloads showcased an initial surge, peaking at 6.8K in mid-July, before declining to 1.7K by the end of the quarter. Active users followed a similar trend, rising to nearly 8K in mid-July but dropping to 3.7K by the end of September.
Super Goal: Fun Soccer Game
Super Goal: Fun Soccer Game, published by Gamegou Limited, saw a relatively stable revenue stream, with minor fluctuations around the $15 to $28 range throughout the quarter. Downloads initially decreased from 3.9K to 1.2K in mid-August but rebounded to 4.1K by the end of September. Active users showed a gradual increase, starting at 8K and reaching 8.8K by the end of the quarter.
Crazy Kick! Fun Football game
Crazy Kick! Fun Football game from VOODOO experienced modest weekly revenue, fluctuating between $3 and $31 throughout the quarter. Downloads saw a gradual decline from 3.3K to around 1.7K by the end of September. Active users also showed a slight downward trend, starting at 8.9K and ending the quarter at 6.4K.
Tennis Clash: Multiplayer Game
Tennis Clash: Multiplayer Game by Wildlife Studios had the highest revenue among the top 5, peaking at $6.8K in early August before settling around $4.9K by the end of September. Downloads showed a declining trend, starting at 2.2K and ending at 1.3K. Active users also decreased from 8.8K to 7.3K by the quarter's end.
For more detailed insights and data, visit Sensor Tower.